'Our goal was to make mods easier and more accessible than ever before, for both the creators and the players,' the developer said at the time. Mods for console games aren't typical, but Bethesda felt they were an integral part of the Fallout experience, helping to extend the life of the post-apocalyptic game with user-created content.
Official modding tools first launched for the PC version of Fallout 4 back in April and came to the Xbox One in May. 'After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition,' Bethesda says. Despite its original plans, developer Bethesda will no longer be bringing support for mods to the PS4 version of Fallout 4 or the upcoming remastered version of Skyrim.